The SKINB-100 Index
We track Buff.163's top 100 skins every 6 hours, slap them into an equally weighted index, and voilà: the SKINB-100. Because who needs Wall Street when you have pixels?
Not financial advice. Our accountant insists pixels don't count as assets (we disagree).
SKINB-100 Items
| Skin | Price ▼ | 24H | 1W | 1M | 3M | YTD | 1Y | 3Y | MAX |
|---|---|---|---|---|---|---|---|---|---|
M4A1-S Hot Rod (FN) | $2 916.41 | +4.7% | +4.4% | +1.4% | -10.3% | -17.7% | +219.8% | +528.5% | +569.8% |
Butterfly Knife Fade (FN) | $2 726.98 | -1.3% | +0.7% | +1.9% | -4.0% | -3.6% | -23.8% | +10.3% | +51.1% |
Butterfly Knife Doppler (FN) | $2 286.44 | -0.1% | +1.6% | +1.2% | -6.5% | -2.6% | -25.1% | +75.9% | +116.3% |
Karambit Fade (FN) | $2 216.58 | -0.4% | -1.6% | +3.2% | -9.3% | -2.8% | -18.0% | +12.9% | +69.6% |
Glock-18 Fade (FN) | $2 187.42 | -0.7% | +5.7% | +4.9% | -6.8% | +3.3% | +56.4% | +122.3% | +152.8% |
Karambit Gamma Doppler (FN) | $2 172.69 | +2.1% | +0.9% | -3.5% | -23.2% | -15.8% | -18.3% | +108.6% | +184.1% |
Butterfly Knife Marble Fade (FN) | $1 689.63 | +0.3% | +1.5% | +4.9% | +1.5% | +1.0% | -24.4% | -3.1% | +24.0% |
Butterfly Knife Slaughter (FN) | $1 677.02 | +0.0% | +1.4% | +1.8% | -3.2% | -2.2% | -24.1% | +21.6% | +57.3% |
AK-47 Fire Serpent (MW) | $1 462.22 | -0.2% | -1.5% | +3.7% | -15.2% | -7.0% | +26.3% | +44.0% | +80.5% |
Karambit Doppler (FN) | $1 452.30 | -0.9% | +0.9% | +1.5% | -5.7% | -1.0% | -22.1% | +65.1% | +134.2% |
Butterfly Knife Slaughter (MW) | $1 420.22 | -0.0% | +2.0% | +2.8% | +1.5% | +1.4% | -26.0% | +19.4% | +56.3% |
Butterfly Knife Tiger Tooth (FN) | $1 337.24 | +0.7% | +1.9% | +3.3% | -0.4% | +0.3% | -25.0% | +0.9% | +29.4% |
Karambit Vanilla | $1 220.09 | +0.2% | +1.6% | +2.3% | -7.7% | -4.2% | -18.2% | +30.6% | +113.0% |
Karambit Marble Fade (FN) | $1 188.50 | -0.2% | +0.2% | +3.3% | -1.0% | +0.2% | -27.2% | -2.1% | +33.9% |
M9 Bayonet Fade (FN) | $1 137.38 | +0.3% | +1.0% | +2.9% | -10.6% | -6.2% | -38.2% | -12.5% | +36.9% |
How does this work?
We've compiled a list of the 100 most popular skins and created an index based on their USD prices on Buff.163. To ensure an even distribution, we assign a multiplier to each skin based on its initial price, aiming for a base index value of 10 000.
Every 6 hours, we retrieve the current prices of each skin from Buff.163, multiply them by their respective multipliers, and combine them to calculate the total index price.
If a skin's price has increased, the index value will rise accordingly. Similarly, if the price has decreased, the index value will fall.